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Star wars mod

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Lightsabers use Sword skill, which Jedi and Sith characters see as Knight and Warrior respectively. To spawn with a lightsaber, start in a Jedi or Sith civ and buy one. They're twice as fast as normal, can detect creatures through walls and Force push non-Force wielders, and NPC members have automatic Sword and Dodge skill. The Jedi and Sith have limited Force abilities. *Update 17.1.1:Minor tweak to fix fort-bred wampas and temptors. *Update 17.1:Required battle droids to eat and drink to hopefully reduce crashes. Affected by the 47.02 modded entity worldgen crashes. *Update 16.2:Fixed crash bug on worldgen. *Update 16:The Mandalorian Season 1 and Rise of Skywalker. *Update 15.3:Bugfixes and a few SWG animals. *Update 15.2:Duped raw fix in modular raws and minor tweaks. *Update 14.5:Bugfixes, removed weapon shop. *Update 10.1:Made evil civs more aggressive.

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*Update 7:Nerf to Jedi/Sith combat skills, other small changes. *Update 6:More holiday special races+minor tweaks and fixes. *Update 3:Fixed Jedi/Sith not fighting, updated to 43.04. *Update 2:Fixed Jedi/Sith not wearing shoes, fixed a spelling error.